Something is coming

Your world, awake the moment you are.

Modded servers that sleep when nobody's on and wake the second someone joins — and when the pack gets heavy, the world spreads across more cores and more machines instead of lagging. You pay for the hours you play, never for the hours you don't.

0/1
servers awake
0
players on right now
0
on the list

Three things nobody else does together.

Most hosts sell you a bigger box and promise more players. Minecraft doesn't work that way: one thread runs the world, and a bigger box just costs more. We built the parts that actually change the math.

◐

Sleeps when you do

Nobody on for fifteen minutes? The server suspends. Someone joins? They wait on the loading screen for a moment and drop straight in. The in-game day doesn't advance while you're away.

⫶

Every core pulls its weight

Entity ticking runs in parallel across the cores you have — safe by construction, with mods that misbehave quietly falling back to the main thread. Your 4-core server behaves like one.

⬡

One world, many machines

Past twelve players the world is sharded by chunk across a second machine, then a third — the same map, the same base, the same creeper, just more hands ticking it. Scaling that's honest about what a server can carry.

◈

Yours stays yours

Your modpack, your configs, your world — kept as an overlay in a private repo. Rebuild a server from scratch in minutes, on any pack, and it inherits every tweak you've ever made.

⚑

Restarts nobody notices

Updates warn you in chat, shield you from damage, park you on a holding screen and splice you back in. No "try again in five minutes."

◎

Numbers, not promises

Tick time, players, cost — live, for the people who run the server. We only sell seat counts we've measured on the hardware you'll actually run on.

Pay for the hours you play.

A small monthly world fee keeps your map, backups and door alive. On top of that, a per-hour rate while the server is awake — twelve seats per machine, and each further twelve adds a machine of the same size, at the same rate. No surprise tiers that pretend more RAM means more players.

The usual host

A flat monthly fee for a box that runs 24/7 whether anyone is on or not. Want more players? Buy more RAM — and watch the tick time stay exactly where it was.

24/7
billed, played or not

Rookery

World fee plus awake hours. A community that plays evenings pays a fraction of an always-on box; a community that plays all day pays what the hardware costs, with a hard monthly cap so it never runs away.

12
seats per machine
0
cost while asleep

Exact numbers land with the first invite wave.

Be there when the doors open.

We're running our own communities on this right now. Leave an email and we'll write — once — when it's your turn.